Eso Rubedite Sword Of Weapon Dmg

ESO Damage Dealing Basics. Before you do anything else you need to choose is your DPS going to come from Magicka or Stamina based Skills. Usually both versions work very well for each class with the biggest differences being Skills used and Damage type. Jul 17, 2017  eso: best tempering alloy/rubedite farm location. Eso: spriggan's thorn set weapons, jewelry. Best material farming route for rubedite ore & platinum dust. Feb 01, 2017  Mace = physical resistance ignore = more damage Swords = flat +damage% Dagger = crit bonus I really think this is just the case when you have the last passive of the dual-wield skill tree or when you do two-handed with the 2nd passive. With One hand and shield I believe (but correct me) the weapon.

Medium Armor sets

Eso rubedite sword of weapon dmg download

Eso Rubedite Sword Of Weapon Dmg 1

Eso rubedite sword of weapon dmg 1

Eso Rubedite Sword Of Weapon Dmg 2

NameEffect
Aegis Caller2 items: Adds 129 Weapon Damage
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: When you deal critical damage with a melee ability, summon a Lesser Aegis for 11 seconds. After 2.5 seconds, the Lesser Aegis spins its blades, dealing 3730 Bleed Damage every 1 second. This effect can occur once every 12 seconds.
Archer's Mind2 items: Adds 1096 Maximum Stamina
3 items: Adds 833 Weapon Critical
4 items: Adds 833 Weapon Critical
5 items: Increases your Critical Damage by 5%. Increases your Critical Damage by an additional 10% when attacking from Sneak or invisibility.
Armor of the Trainee2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Stamina
5 items: Increases your Maximum Health, Magicka, and Stamina by 1250.
Arms of Relequen2 items: Adds 833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 833 Weapon Critical
5 items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 200 Physical Damage per stack every 1 second. 20 stacks max.
Azureblight Reaper2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: When you deal damage with a damage over time effect, you apply a stack of Blight Seed to your target for 5 seconds. At 20 stacks, the Blight Seeds explode, dealing 11100 Disease Damage to the target and nearby enemies. An enemy can only have one instance of Blight Seeds applied at a time. An enemy that has reached 20 stacks cannot be infected with Blight Seed for 2 seconds.
Bahraha's Curse2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Stamina, Reduces your damage taken from environmental traps by 40%.
5 items: When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movement Speed of enemies within by 70%, damages them for 860 Magic Damage every 1 second, and heals you for 100% of the damage done.
Barkskin2 items: Adds 1206 Maximum Health
3 items: Adds 129 Stamina Recovery
4 items: Adds 1487 Armor
5 items: Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 2000 Health and restore 1000 Stamina. This effect can occur once every 5 seconds.
Battlefield Acrobat2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: Reduces the cost of all of your abilities by 6%.
Blood Moon2 items: Adds 129 Weapon Damage
3 items: Adds 833 Weapon Critical
4 items: Adds 833 Weapon Critical
5 items: When you deal damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 55% and attack speed by 50%. This effect can occur every 15 seconds
Blooddrinker2 items: Adds 833 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 833 Weapon Critical
5 items: Increases the damage you deal with bleed damage over time effects by 33%.
Bone Pirate's Tatters2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: While you have a drink buff active, your Maximum Stamina is increased by 2000 and Stamina Recovery by 150.
Briarheart2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 833 Weapon Critical
5 items: When you deal Critical Damage, you have a 25% chance to increase your Weapon Damage by 450 for 10 seconds. While this effect is active your Critical Strikes heal you for 378 Health. This effect can occur once every 15 seconds.
Coward's Gear2 items: Adds 1206 Maximum Health
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed and reducing your damage taken by 30%.
Crusader2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: Increases the duration of the dodge chance bonus of Roll Dodge by 0.3 seconds.
Darkstride2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: Reduces the cost of Sprint and Sneak by 50%.
Dead-Water's Guile2 items: Adds 129 Weapon Damage
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When an enemy dies within 2 seconds of being damaged by you, you gain 5 Ultimate.
Deadly Strike2 items: Adds 129 Weapon Damage
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: Increase the damage your Physical, Bleed, Poison, and Disease Damage over time and channeled abilities do by 20%.
Defiler2 items: Adds 129 Weapon Damage
3 items: Adds 833 Weapon Critical
4 items: Adds 833 Weapon Critical
5 items: When you deal Critical Damage, you have an 8% chance to summon a Hunger that spews poison to all enemies in front of it, dealing 6000 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds.
Dragonguard Elite2 items: Adds 833 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: You gain a stack of Dragonguard Tactics for 5 seconds when you deal direct damage to an enemy from the front or their sides, up to 5 stacks. Each stack of Dragonguard Tactics increases your Weapon Critical by 476. You can only gain one stack every 1 second.
Draugr Hulk2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: Adds 2560 Maximum Stamina
Dro'Zakar's Claws2 items: Adds 1487 Physical Penetration
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Stamina Recovery
5 items: For every bleed effect you have on an enemy, increase your Weapon Damage by 133 against them.
Essence Thief2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Dealing damage with a Light or Heavy Attack draws essence from the enemy that pools near them for 5 seconds. Drawing from the pool heals you for 3900 Health, restores 3900 Stamina, and increases your damage done by 10% for 10 seconds. A pool can only be created once every 10 seconds.
Fiord's Legacy2 items: Adds 129 Weapon Damage
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Stamina Recovery
5 items: Reduces the cost and increases the Movement Speed bonus of Sprint by 15%.
Flanking Strategist2 items: Adds 1096 Maximum Stamina
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: Adds 400 Weapon Damage to your damaging abilities when you attack an enemy from behind or their sides.
Gryphon's Ferocity2 items: Adds 833 Weapon Critical
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: After dealing direct damage, you gain Minor Force and Minor Expedition for 3 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 10%.
Hawk's Eye2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Reduces the cost and increases the damage of your Bow abilities by 5%.
Heem-Jas' Retribution2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 833 Weapon Critical
5 items: When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 5 seconds, increasing your damage done by 25%.
Hide of the Werewolf2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: When you take damage, you generate 5 Ultimate. This effect can occur once every 5 seconds.
Hircine's Veneer2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: Reduce the cost of your Stamina Abilities by 4% for you and up to 11 other group members within 28 meters of you.
Hunt Leader2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: When your pets attack an enemy you have also attacked in the last 10 seconds, you heal for 2433 Health and restore 1216 Stamina. This effect can occur once every 5 seconds.
Imperial Physique2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Weapon Damage, Adds 129 Spell Damage
5 items: While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.
Impregnable Armor2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: Adds 2000 Critical Resistance
Jailbreaker2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: Gain Minor Expedition at all times, increasing your Movement Speed by 10%.
Kyne's Kiss2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 833 Weapon Critical
5 items: When you deal direct damage while 12 meters or further from your target, you have a 15% chance to heal for 1000 Health and restore 1000 Stamina.
Leki's Focus2 items: Adds 129 Weapon Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: Reduces your damage done with area of effect attacks by 15%, but grants Major Evasion at all times; reducing your damage taken from area of effect attacks by 25%.
Leviathan2 items: Adds 1096 Maximum Stamina
3 items: Adds 833 Weapon Critical
4 items: Adds 833 Weapon Critical
5 items: Adds 1924 Weapon Critical
Marksman's Crest2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: Reduces the cost of your Stamina Abilities by 5% and increases the damage of your Bow abilities against Players by 8%.
Night Mother's Embrace2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: Adds 129 Weapon Damage, Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 25%.
Night Terror2 items: Adds 1096 Maximum Stamina
3 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 27%.
4 items: Adds 1206 Maximum Health
5 items: When you take melee damage, you deal 2000 Poison Damage to the attacker. This effect can occur once every 1 second.
Oblivion's Edge2 items: Adds 833 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: Adds 129 Weapon Damage, When you kill an enemy, you fill an empty Soul Gem and heal for 1720 Health.
Para Bellum2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: Gain a damage shield that absorbs 12040 damage if you have not taken any damage in the last 10 seconds.
Perfect Arms of Relequen2 items: Adds 833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 833 Weapon Critical
5 items: Adds 1096 Maximum Stamina, Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 200 Physical Damage every 1 second. 20 stacks max.
Perfected Tooth of Lokkestiiz2 items: Adds 129 Weapon Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Weapon Damage
5 items: Adds 833 Weapon Critical, When you activate a synergy, gain Major Slayer for 15 seconds, increasing your damage done to Dungeon and Trial monsters by 15%.
Pillar of Nirn2 items: Adds 1096 Maximum Stamina
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: When you deal damage, you have a 10% chance to create a fissure underneath the enemy after 1 second, dealing 2000 Physical Damage to all enemies within 2.5 meters and causing them to bleed for an additional 10000 Physical Damage over 10 seconds. This effect can occur once every 10 seconds.
Plague Slinger2 items: Adds 129 Weapon Damage
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon Damage
5 items: When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that deal 5160 Poison Damage each at the nearest enemy. This effect can occur once every 15 seconds.
Poisonous Serpent2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 1096 Maximum Stamina
5 items: When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you have a 50% chance to deal an additional 3400 Poison Damage. This effect can occur once every 1 second.
Powerful Assault2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: When you cast an Assault ability, you and up to 3 allies within 15 meters gain 164 Weapon Damage and Spell Damage for 15 seconds.
Quick Serpent2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: Reduces the costs of your Stamina Abilities by 8%. When an enemy you have recently damaged dies, you restore 2150 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
Ranger's Gait2 items: Adds 129 Stamina Recovery
3 items: Adds 833 Weapon Critical
4 items: Adds 1096 Maximum Stamina
5 items: Adds 129 Stamina Recovery, Reduce the effectiveness of snares applied to you by 50%.
Roar of Alkosh2 items: Adds 833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Weapon Damage
5 items: When you activate a synergy, you send a shockwave from your position that deals 1720 Physical Damage and an additional 12040 Physical Damage over 10 seconds. Reduces the Physical Resistance and Spell Resistance of any enemy hit by 3010 for 10 seconds.