Dota 2 Tiny Bonus Dmg Vs Building

Open source Dota 2 match data and player statistics. If a skewered hero hits a tree, building, or cliff, they will be impaled to it and stunned. DAMAGE: 100 / 175 / 250 / 325. Knocking them back and damaging them with a critical hit based on his attack. Bonus damage is added when hitting heroes. Has True Strike. Apr 10, 2017 Venomous Gale deals 50% movement slow at level one over 15 seconds. His passive, Poison Sting is dealt with right clicks, giving an additional 11% slow at level one. The combination of damage over time plus movement slow can net this duo a ridiculous number of kills from level 2 onward.

Primordials: the very best late-game potential, average reliability


Primordials are simply the best Alliance in the late game. After the big update, they got the third tier to the Alliance bonus (with (6) Primordial heroes) in addition to an Ace effect and two primordial 5-cost heroes.


This in itself makes them very strong in the late game, but another huge benefit is that they don't need upgrades to be strong. Enigma and Void can be a one-star hero in the build and it still performs extremely well. Moreover, the actual Alliance effect doesn't scale with the power of the actual hero (even a one-star one-cost Primordial will produce the powerful rank three Eidolon). This makes the build very cost-efficient and means you need much less gold to beat convincingly other strategies in the late game.


The downside of Primordials is reliability. They are vulnerable to the jail system because Arc Warden, Enigma, and Void are all necessary to reach the full potential of the Alliance. Moreover, the fact that you are searching for two (or even three) Ace heroes means that you need lvl9 as fast as possible, which isn't possible in every single game. That said, the low-tier Primordials are quite good (Morph and Tiny specifically), which means that Primordial drafts are actually not bad in the early/mid game by any means.

Background History :
Looming from the rocky crags of Ashenra, the stone giants are born from the mountain itself. Tiny, a newly born giant, although small in size, has the strength of a hill. With his supreme strength, he is able to launch anything into the air, including huge amounts of soil to cause avalanches around his enemies. Because of his craggy exterior, enemies have a hard time attacking him. Over time, Tiny's body will grow bigger as the magnetic forces deep inside his granite heart pull rocks and soil to his rugged stone form.
Roles :
  1. Ganker/Disabler
  2. Support/Warder

Capabilities :
1. Base attack damage is superior
2. 2 Nuke's skill
3. One of the best ganker
4. Anti-melee
Weakness :
1. Attack speed and movement speed is horrible
2. Oversized ! XD
Skills
1.Avalanche : Bombards an area with rocks stunning and damaging enemy land units. Casting range 600. AoE 200.
2.Toss : Tiny grabs the nearest unit, friend or foe, and launches them at a location. Upon landing, the unit deals damage in an area as well as receiving 20% of that damage to themselves (this damage increases as your size increases). Cannot toss Dragon Knight in Elder Form. Area of efek 300 (target),275 ( tossed)
3. Craggy Exterior : Tiny's body is made of solid granite, causing great pain to those who attack it. Whenever a melee unit attacks Tiny, there is a chance that they will be stunned for 1.2 seconds.
4.GROW! : Greatly increases Tiny's power and size, but does so at the cost of his attack speed. Improves toss damage and slightly increases movespeed.

SKILL BUILD

Level 1 - Toss
Level 2 - Avalanche
Level 3 - Avalanche
Level 4 - Toss
Level 5 - Avalanche
Level 6 - Toss
Level 7 - Avalanche
Level 8 - Toss
Level 9 – Grow!
Level 10 – Attribute Bonus
Level 11 – Grow!
Level 12 - Attribute Bonus
Level 13 - Craggy Exterior
Level 14 - Craggy Exterior
Level 15 - Attribute Bonus
Level 16 – Grow!
Level 17 - Craggy Exterior
Level 18 - Craggy Exterior
Level 19 - Attribute Bonus
Level 20 - Attribute Bonus
Dota 2 Tiny Bonus Dmg Vs BuildingLevel 21 - Attribute Bonus
Level 22 - Attribute Bonus
Level 23 - Attribute Bonus
Level 24 - Attribute Bonus
Level 25 - Attribute Bonus
Early Item
Tiny Usually buy courier, because his role is Support then, they buy tango, ironwood branch, clarity
-Soul Ring
-Boots of Speed
Core Item
-Arcane boots
-Kelen's Dagger
-Dagon
Alternative Item
-Bracer
-Empty Bottle
-Boot of Travel
Luxury Item
-Pipe
-Shiva's Guard
-Etheral Blade
-Aghanim's Sceptre
Drafting
Pick Tiny if :
1. You like the role of ganker
2. Most of your enemy is INT
Don't Pick tiny if :
1. Most of your allies have picked ganker type hero
2. You are coward ! Support Hero just use by brave people only ! XD
Lane
Go with support type hero(At least, they have stun) or maybe nuker is the best for tiny. Usually tiny will do first blood. Farming in early game is hard for tiny. So keep calm and don't stressed out if you can't do last hitted on creep XD.
Early game's Strategy.
Farming will be hard, keep farming until at least you got mana boot's. But, if your friend ask you to ganking, do it. Tiny is easy use for ganking. just toss and avalanche XD.
For toss and avalanche, many people say that using avalanche first, will make avalanche's damage doubled. But for me, i rather to use toss first rather than avalanche. Pro people can evading avalanche due to the delay skill of avalanche. But in early game, avalanche first is okay, because it is hard to get near to enemy.
Mid game's Strategy.
Mid game mean your toss and avalanche is in max level. Farming will be easy as make a fart. So try to saving your money to get Kellen of dagger's and Dagon. Like usual, Do ganking often for stressing your enemyXD.
War game's Strategy and Ganking's Strategy

Dota 2 Tiny Bonus Dmg Vs Building Cost


Dota 2 Tiny Bonus Dmg Vs Building Permit

When on war, Try to blink to Nukers /Disabler/ Support enemy's side. Then just do Toss and avalanche. After that, try to stay on war(due to your role : Tanker) or maybe catch the running enemy, But don't hit them, If you hit them, the distance between you and enemy will be the further. Do the combo to kill enemy.

Dota 2 Tiny Bonus Dmg Vs Building Cost


Dota 2 Tiny Bonus Dmg Vs Building Home

When on Ganking, it will be the same with on war, the different is when you doesn't have dagger, Tossing your friend to enemy is the best choice. But remember to toss someone who have disabler skill.

Dota 2 Tiny Bonus Dmg Vs Building House


Dota 2 Tiny Bonus Dmg Vs Building One

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