Poe Boots Do 1-120 Lightning Dmg

Consider helping out in updating the wiki for 3.9.0 - see Path of Exile Wiki:To-do list/3.9.0.

List of enchantmentmodifiers that can spawn on boots.

NameLabyrinthStatsSpawn Weighting
Enchantment Chaos Damage 1N/AAdds 44 to 64 Chaos Damage if you've taken a Critical StrikeRecentlyboots 25
default 0
Enchantment Chaos Damage 2N/AAdds 88 to 132 Chaos Damage if you've taken a Critical StrikeRecentlyboots 25
default 0
Enchantment Chaos Damage 3N/AAdds 120 to 180 Chaos Damage if you've taken a Critical StrikeRecentlyboots 25
default 0
Enchantment Fire Damage 1N/AAdds 16 to 24 Fire Damage if you've Killed Recentlyboots 100
default 0
Enchantment Fire Damage 2N/AAdds 33 to 50 Fire Damage if you've Killed Recentlyboots 100
default 0
Enchantment Fire Damage 3N/AAdds 45 to 68 Fire Damage if you've Killed Recentlyboots 100
default 0
Enchantment Attack and Cast Speed 1N/A8% increased Attack and Cast Speed if you've Killed Recentlyboots 100
default 0
Enchantment Attack and Cast Speed 2N/A12% increased Attack and Cast Speed if you've Killed Recentlyboots 100
default 0
Enchantment Attack and Cast Speed 3N/A16% increased Attack and Cast Speed if you've Killed Recentlyboots 100
default 0
Enchantment Status Ailments 1N/A6% chance to Freeze, Shock and Ignite if you haven't Crit Recentlyboots 100
default 0
Enchantment Status Ailments 2N/A8% chance to Freeze, Shock and Ignite if you haven't Crit Recentlyboots 100
default 0
Enchantment Status Ailments 3N/A10% chance to Freeze, Shock and Ignite if you haven't Crit Recentlyboots 100
default 0
Enchantment Cold Damage 1N/AAdds 16 to 24 Cold Damage if you've been HitRecentlyboots 100
default 0
Enchantment Cold Damage 2N/AAdds 33 to 50 Cold Damage if you've been HitRecentlyboots 100
default 0
Enchantment Cold Damage 3N/AAdds 45 to 68 Cold Damage if you've been HitRecentlyboots 100
default 0
Enchantment Critical Strike Chance 1N/A60% increased Critical Strike Chance if you haven't Crit Recentlyboots 100
default 0
Enchantment Critical Strike Chance 2N/A90% increased Critical Strike Chance if you haven't Crit Recentlyboots 100
default 0
Enchantment Critical Strike Chance 3N/A120% increased Critical Strike Chance if you haven't Crit Recentlyboots 100
default 0
Enchantment Attack Dodge 1N/A6% Chance to DodgeAttackHits if you've taken a Critical StrikeRecentlyboots 100
default 0
Enchantment Attack Dodge 2N/A8% Chance to DodgeAttackHits if you've taken a Critical StrikeRecentlyboots 100
default 0
Enchantment Attack Dodge 3N/A10% Chance to DodgeAttackHits if you've taken a Critical StrikeRecentlyboots 100
default 0
Enchantment Elemental Penetration 1N/ADamage Penetrates 6% of Enemy Elemental Resistances if you haven't Killed Recentlyboots 25
default 0
Enchantment Elemental Penetration 2N/ADamage Penetrates 8% of Enemy Elemental Resistances if you haven't Killed Recentlyboots 25
default 0
Enchantment Elemental Penetration 3N/ADamage Penetrates 10% of Enemy Elemental Resistances if you haven't Killed Recentlyboots 25
default 0
Enchantment Leech 1N/A0.4% of Damage Leeched as Life if you've Killed Recentlyboots 100
default 0
Enchantment Leech 2N/A0.5% of Damage Leeched as Life if you've Killed Recentlyboots 100
default 0
Enchantment Leech 3N/A0.6% of Damage Leeched as Life if you've Killed Recentlyboots 100
default 0
Enchantment Regeneration 1N/ARegenerate 1% of Life per second if you were HitRecentlyboots 100
default 0
Enchantment Regeneration 2N/ARegenerate 1.5% of Life per second if you were HitRecentlyboots 100
default 0
Enchantment Regeneration 3N/ARegenerate 2% of Life per second if you were HitRecentlyboots 100
default 0
Enchantment Lightning Damage 1N/AAdds 1 to 56 Lightning Damage if you haven't Killed Recentlyboots 100
default 0
Enchantment Lightning Damage 2N/AAdds 1 to 120 Lightning Damage if you haven't Killed Recentlyboots 100
default 0
Enchantment Lightning Damage 3N/AAdds 1 to 160 Lightning Damage if you haven't Killed Recentlyboots 100
default 0
Enchantment Mana Cost 1N/A10% reduced Mana Cost of Skills if you've been HitRecentlyboots 100
default 0
Enchantment Mana Cost 2N/A14% reduced Mana Cost of Skills if you've been HitRecentlyboots 100
default 0
Enchantment Mana Cost 3N/A18% reduced Mana Cost of Skills if you've been HitRecentlyboots 100
default 0
Enchantment Mana Regeneration 1N/A30% increased Mana Regeneration Rate if you've cast a SpellRecentlyboots 100
default 0
Enchantment Mana Regeneration 2N/A50% increased Mana Regeneration Rate if you've cast a SpellRecentlyboots 100
default 0
Enchantment Mana Regeneration 3N/A70% increased Mana Regeneration Rate if you've cast a SpellRecentlyboots 100
default 0
Enchantment Movement Speed 1N/A6% increased Movement Speed if you haven't been HitRecentlyboots 100
default 0
Enchantment Movement Speed 2N/A8% increased Movement Speed if you haven't been HitRecentlyboots 100
default 0
Enchantment Movement Speed 3N/A10% increased Movement Speed if you haven't been HitRecentlyboots 100
default 0
Enchantment Spell Dodge 1N/A5% chance to DodgeSpellHits if you've
taken Spell DamageRecently
boots 100
default 0
Enchantment Spell Dodge 2N/A6% chance to DodgeSpellHits if you've
taken Spell DamageRecently
boots 100
default 0
Enchantment Spell Dodge 3N/A8% chance to DodgeSpellHits if you've
taken Spell DamageRecently
boots 100
default 0
Enchantment Stun Avoidance 1N/A50% chance to Avoid being Stunned if you've Killed Recentlyboots 100
default 0
Enchantment Stun Avoidance 2N/A65% chance to Avoid being Stunned if you've Killed Recentlyboots 100
default 0
Enchantment Stun Avoidance 3N/A80% chance to Avoid being Stunned if you've Killed Recentlyboots 100
default 0

Poe Boots Do 1-120 Lightning Dmg Download

Retrieved from 'https://pathofexile.gamepedia.com/index.php?title=List_of_boot_enchantment_mods&oldid=580251'
Poe Boots Do 1-120 Lightning Dmg

Poe Boots Do 1-120 Lightning Dmg 2

  1. For trappers you want the enhancements that give bonus while you haven't killed/critted recently on boots and the ones that trigger when you get hit on gloves. You can get free 90% increased critical strike chance or 1-120 added lightning damage (adds to both spells/traps and attacks), 8% elemental penetration, 8% chance to freeze/shock/ignite.
  2. (6 to 12)% increased Elemental Damage with Weapons-Adds (32–48 to 40–60) Cold Damage Adds (1–80 to 1–100) Lightning Damage (10 to 15)% increased Attack Speed (60 to 80)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen enemies 30% increased Rarity of Items Dropped by Slain Shocked enemies.

Physical damage recipe: weapon + blacksmith’s whetstone + rustic sash. The increased physical damage value will depend on rarity of the rustic sash – normal sash will give you 20-49% physical damage, magic sash will give you 50-69% physical damage and rare sash will give you – 70-89% physical damage.