Physical Dmg Taken Xenoblade 2

Damage taken value is a result after all mitigation calculations has taken place on the defender side. However, it can be further altered by modifiers that explicitly affect Damage taken or Damage dealt. citation neededRelated skill gems. Skill gems that specifies damage taken. We knew that Monolith Soft was working on something for the Nintendo Switch, but one of the surprise reveals at today's Switch event was that of Xenoblade Chronicles 2. Not a whole lot is known.

This is an idea I've had for a while: creating an 8th party member for Xenoblade 1. But because I'm not creative, I used an existing character. So which character did I choose?

SPOILER WARNING!!!

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You could probably guess from the TPL and background.

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Egil

Not only are the Machina the only non-playable race, but he could've easily joined Shulk in the fight against Zanza after the two came to an understanding had he not decided to stay behind and sacrifice himself.

As for his playstyle, I figure he could work as a summoner character. In the fight against him in Agniratha, one of his main things is summoning Mechon, and there's no other character that belongs to that class, so I think that could really work.

Now let's go over his stats and stuff.

For his weapon, I figure he would attack like he does in his boss fight, with Mechon parts always surrounding him and firing an ether projectile for his auto-attack. I just don't know what I'd call that.

General Stats

Max Level: 99

Max HP: 5,205

Max Strength: 495

Max Ether: 535

Max Agility: 130

*These stats are raw and do not include the bonuses from Skill Trees.

Attacks mainly by summoning Mechon

Each auto-attack fills 10% of his Talent Gauge.

Unlike every other party member, his auto-attack is Ether-based

Can damage a Mechon that is not toppled without Shulk’s Monado Enchant

Armor does not alter his appearance

Physical Dmg Taken Xenoblade 2 Guide

Primarily plays an offensive role, but can also provide support

Arts

In case you're wondering, all the 'M#' stuff in parentheses are the names of the Mechon units he summons.

Talent Art: Homing Missiles

Icon Color: Black

Attribute: Ether

Target: Nearby enemies

Distance: 20 meters

# of Hits: 5

Art Power: 1.90

Talent Gauge: Must be full; drains completely

Grand Ether Bullet

Icon Color: Purple

Attribute: Ether (Electric)

Target: One enemy

Distance: 20 meters

# of Hits: 1

Art Power: 2.00

Cooldown: 25-15 seconds

Leader’s Fury

Icon Color: Orange

Attribute: Aura

Target: Self

Effects:

Strength Up (65-185%)

Ether Up (65-185%)

Damages self (-5% every second)

Effect Duration: 20 seconds

Aggro: 20

Cooldown: 50.0-30.0 seconds

Head Shock (M67)

Icon Color: Yellow

Attribute: Physical

Target: One enemy

Distance: 5 meters

# of Hits: 1

Art Power: 1.26-3.00

Aggro: 15

Effect: Daze if inflicted with Topple

Effect Duration: 2.5 seconds

Cooldown: 35.0-15.6 seconds

Ether Chaff (M67)

Icon Color: Purple

Attribute: Ether

Target: Nearby enemies

Distance: 10 meters

# of Hits: 1

Art Power: 0.20-0.30

Aggro: 15

Effects:

Ether Down (50%)

Ether Def Down (50%)

Effect Duration: 15.0-20.0 seconds

Cooldown: 50.0-35.5 seconds

Screw Shot (M36)

Icon Color: Purple

Attribute: Ether

Target: One enemy

Distance: 20 meters

# of Hits: 1

Art Power: 1.50-2.42

Aggro: 10

Effect: Bleed (20% every 2 seconds)

Effect Duration: 10.0 seconds

Cooldown: 20.0-12.5 seconds

Energy Injection (M37)

Icon Color: Blue

Attribute: Support

Target: Self

Talent Gauge: Fills by 50%

Effect: Sacrifices 50% of current HP

Cooldown: 60.0-38.4 seconds

Olden Shield (M55)

Icon Color: Blue

Attribute: Support

Target: All party members

Aggro: 15

Effect: Physical & Ether Damage Up (40%-65%)

Effect Duration: 20.0 seconds

Cooldown: 60.0-45.5 seconds

Xenoblade

Lower Chainsaw (M82)

Icon Color: Green

Attribute: Physical

Target: One enemy

Distance: 5 meters

# of Hits: 1

Art Power: 1.43-2.90

Aggro: 20

Effect: Topple if inflicted with Break

Effect Duration: 3.0 seconds

Cooldown: 25.0-15.1 seconds

Long Cannon (M87)

Icon Color: Purple

Attribute: Ether

Target: One enemy

Distance: 15 meters

# of Hits: 1

Art Power: 4.50-6.10

Knockback Lvl: 3

Cooldown: 90.0-58.4 seconds

Fire Shot (M71 Tentacle)

Icon Color: Purple

Attribute: Ether

Target: One enemy

Distance: 10 meters

# of Hits: 1

Art Power: 1.55-2.05

Aggro: 15

Effect: Blaze (40%)

Effect Duration: 16.5 seconds

Cooldown: 30.0-20.6 seconds

Soaked Wall (M97)

Icon Color: Blue

Attribute: Support

Target: One party member

Physical Dmg Taken Xenoblade 2

Aggro: 15

Effect: Damage Immunity (350-2250)

Effect Duration: 15.0-31.5 seconds

Cooldown: 90.0-53.5 seconds

Sliding Sword (Offensive)

Icon Color: Red

Attribute: Physical

Target: One enemy

Distance: 10 meters

# of Hits: 1

Art Power: 2.25-4.00

Effects: Toppled enemy

Triple damage

Fills Party Gauge +20%

Cooldown: 28.6-21.2 seconds

Nitroglycerine (Offensive)

Icon Color: Orange

Attribute: Aura

Target: Self

Aggro: 20

Effects:

Haste (45%-80%)

Ether Def Down 25% (self)

Effect Duration: 15.0-27.5 seconds

Cooldown: 105.0-85.7 seconds

Big Combo (Exterminator)

Icon Color: Red

Attribute: Physical

Target: One enemy

Distance: 8 meters

# of Hits: 8

Art Power: 0.45-0.90

Knockback Lvl: 1

Cooldown: 75.0-52.5 seconds

Spinning Slice (Defensive)

Icon Color: Red

Attribute: Physical

Target: Nearby enemies

Distance: 5 meters

# of Hits: 3

Art Power: 0.75-1.55

Talent Gauge: Fills 7.5% per hit

Knockback Lvl: 1

Cooldown: 60.0-25.5 seconds

Wild Crash (Face)

Icon Color: Red

Attribute: Physical

Target: Enemies ahead (fan)

Distance: 8 meters

# of Hits: 1

Art Power: 1.46-2.80

Effect: Bind

Effect Duration: 5.0 seconds

Cooldown: 50.6-37.4 seconds

Skill Trees

I couldn’t think of many good names for the skills themselves. Sorry.

Determination (Agility Up)

Allows medium weight armor to be equipped.

Increases counter-attack rate by 15%.

Increases tension by 30% with Battle Start

Affinity.

Increases Agility by 10.

Prevents incapacitation from lowering

tension.

Intuition (Strength Up)

Allows heavy weight armor to be equipped.

Increases Ether by 25.

Increases aggro drawn when dealing damage

by 10%.

More tension is gained from Battle Start

Affinity.

Increases damage dealt to Bionite creatures

by 5%.

Loyalty (Counter Rate)

Extends the duration of auras by 10 seconds.

Increases Ether by 15% when HP reaches

30% or less.

Increases the range of projectile attacks by 5

meters.

Increases Blaze duration by 10 seconds

when dealt to an enemy.

Increases damage dealt to enemies suffering

from Blaze by 10%.

Resilience (Block Rate Up)

Increases Physical and Ether Defense by 5%.

Reduces physical damage taken by 20%.

Shortens the duration of damaging debuffs

(Bleed, Poison, etc) by 5 seconds.

More tension is gained when taking damage.

Strength Up 25% buff at start of battle with

higher-leveled enemies.

Ingenuity (Ether Up)

Increases electric Arts damage by 25%.

Extends Topple duration by 2 seconds.

Extends Daze duration by 2 seconds.

Grants All Stats Up 10% buff against higher-

leveled enemies.

Boosts the power of all Mechon-based

attacks by 20%.

Gem Crafting

Shooter

Random Bonus: Qualities grow stronger in a random flame during each process.

Engineer

Strong Flame: Good

Medium Flame: Average

Gentle Flame: Good

Presents

4 Hearts

Love Source (Strange, Other)

3 Hearts

Fancy Bolt (Part, Agniratha)

Fairy Tale Diode (Part, Agniratha)

Retro Diode (Part, Mechonis Field)

Strong Screw (Part, Prison Island)

Angel Engine X (Part, Central Factory)

2 Hearts

Steel Hauyne (Strange, Eryth Sea)

Mossy Panel (Nature, Mechonis Field)

Gravel Disk (Strange, Makna Forest)

Thunder Atmos (Strange, Alcamoth)

Charcoal Leg (Nature, Ether Mine)

Sorrow Beetle (Bug, Colony 9)

Physical Dmg Taken Xenoblade 2 Walkthrough

Shiny Scarab (Bug, Mechonis Field)

Some Quotes

'We shall exterminate these bugs!'

'They don't stand a chance against us!'

'This seems very foolish.'

'We can win this!'

'I feel unstoppable!'

'Your strength is truly impressive, Shulk.'

'Stay focused on the battle, Reyn!'

'Sharla, shoot them down!'

'You're indeed a true warrior, Dunban.'

'Show them the power of ether, Melia!'

'No goofing off, Riki!'

'Fiora, fire it up!

'Homing Missiles...LAUNCH!'

'Grand Etherrrr Bullet!'

'Rrrrrrrraaaah! Leader's Fury!'

'Head Shock!'

'Let's even the odds. Ether Chaff!'

'Screw...Shot!'

'Energy Injection!'

'Olden Shield! Defend us!'

'Lower Chainsaw!'

'Long Cannon! Fire!'

Taken

'Fire Shot! Burn them to ashes!'

'I'll protect you. Soaked Wall!'

'Go! Sliding Sword!'

'Nitroglycerine! Fuel me!'

'Take this! Big Combo!'

'I'll cut you down. Spinning Slice!'

'Wild...Crash!'

'Well done, everyone.'

'Let's not lose sight of our goal.'

'Kneel before me!'

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And just for a little something extra, here's how I'd set him up.

Art Palette

Spinning Slice | Lower Chainsaw | Head Shock | Sliding Sword | Homing Missiles | Olden Shield | Leader's Fury | Grand Ether Bullet | Long Cannon

Skill Tree Selected: Determination

Gems

Weapon: Electric Plus, Haste, Break

Armor: Recovery Up, Ether Up, Strength Up, Agility Up, Quick Step

Physical Dmg Taken Xenoblade 2 Characters

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Physical Dmg Taken Xenoblade 2 Release

And those are my ideas for the self-proclaimed leader of Mechonis as a party member. Thanks for reading!